Introduction: The Amazing Maurice and His Educated Rodents (Discworld #28) The Barnes & Noble Review With the debut of his first young-adult novel, science fiction writer Terry Pratchett invites readers ages 12 and up to visit Discworld -- an imaginary land well known to Pratchett's adult following. At the heart of this tale is a slightly twisted take on the old Pied Piper theme, a talking, thinking cat named Maurice, and a supporting cast of equally talented rats who bear such comical names as Big SView Details>
Introduction: The Last Hero (Discworld #27) Cohen the Barbarian. He's been a legend in his own lifetime. He can remember the good old days of high adventure, when being a Hero meant one didn't have to worry about aching backs and lawyers and civilization. But these days, he can't always remember just where he put his teeth...So now, with his ancient (yet still trusty) sword and new walking stick in hand, Cohen gathers a group of his old -- very old -- friends to embark on one final quest.View Details>
Introduction: The Last Continent (Discworld #22) On the Discworld's last continent, it's hot. It's dry. . . very dry. There was this thing once called the Wet, which no one now believes in. Practically everything that's not poisonous is venomous. But it's the best bloody place in the world, all right? And it'll die in a few days, except. . . Who is this hero striding across the red desert? Champion sheep shearer, horse rider, road warrior, beer drinker. A man in a hat, whose Luggage foView Details>
Introduction: Jingo (Discworld #21) 'Neighbours... hah. People'd live for ages side by side, nodding at one another amicably on their way to work, and then some trivial thing would happen and someone would be having a garden fork removed from their ear.' Throughout history, there's always been a perfectly good reason to start a war. Never more so if it is over a 'strategic' piece of old rock in the middle of nowhere. It is after all every citizen's right to bear arms to defend what View Details>
Introduction: The acclaimed Farseer and Liveship Traders trilogies established Robin Hobb as one of the most splendidly imaginative practitioners of world-class fantasy. Now, in Book 2 of her most stunning trilogy yet, Hobb continues the soul-shattering tale of FitzChivalry Farseer. With rich characters, breathtaking magic, and sweeping action, Golden Fool brings the reluctant adventurer further into the fray in an epic of sacrifice, salvation, and untold treachery. Golden Fool Prince Dutiful has been rescuedView Details>
Introduction: Hogfather (Discworld #20) Susan had never hung up a stocking . She'd never put a tooth under her pillow in the serious expectation that a dentally inclined fairy would turn up. It wasn't that her parents didn't believe in such things. They didn't need to believe in them. They know they existed. They just wished they didn't. There are those who believe and those who don't. Through the ages, superstition has had its uses. Nowhere more so than in the Discworld where it's View Details>
Introduction: Interesting Times (Discworld #17) 'A foot on the neck is nine points of the law' There are many who say that the art of diplomacy is an intricate and complex dance. There are others who maintain that it's merely a matter of who carries the biggest stick. The oldest and most inscrutable (not to mention heavily fortified) empire on the Discworld is in turmoil, brought about by the revolutionary treatise What I did on My Holidays. Workers are uniting, with nothing to lose but tView Details>
Introduction: Witches Abroad (Discworld #12) Be careful what you wish for... Once upon a time there was a fairy godmother named Desiderata who had a good heart, a wise head, and poor planning skills—which unforunately left the Princess Emberella in the care of her other (not quite so good and wise) godmother when DEATH came for Desiderata. So now it's up to Magrat Garlick, Granny Weatherwax, and Nanny Ogg to hop on broomsticks and make for far-distant Genua to ensure the servant girl doesn'tView Details>
Introduction: Moving Pictures (Discworld #10) People might say that reality is a quality that things possess in the same way that they possess weight. Sadly alchemists never really held with such a quaint notion. They think that they can change reality, shape it to their own purpose. Imagine then the damage that could be wrought if they get their hands on the ultimate alchemy: the invention of motion pictures, the greatest making of illusions. It may be a triumph of universe-shaking proportions. It'sView Details>
Introduction: Total Eclipse (Weather Warden #9) Weather Warden Joanne Baldwin, her husband, the djinn David, and the Earth herself have been poisoned by a substance that destroys the magic that keeps the world alive. The poison is destabilizing the entire balance of power, bestowing magic upon those who have never had it, and removing it from those who need it. It's just a matter of time before the delicate balance of nature explodes into chaos-and doom.View Details>